Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Moved to a new world. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Attacked by enemies and injured. |
3 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Gain Enemy if Bobbie Sherris don't already have one. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Severely injured. Owe 2,500 for medical bills. |
6 |
35 |
Became a Agent (Intelligence). |
6 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
37 |
Became a Scout (Courier). |
7 |
40 |
Serve as the courier for an important message from the Imperium. |
7 |
41 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
41 |
Continued as Scout (Courier). |
8 |
42 |
Moved to a new world. |
9 |
45 |
Continued as Scout (Courier). |
9 |
46 |
Bobbie Sherris's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
10 |
49 |
Continued as Scout (Courier). |
10 |
50 |
Spend several years jumping from world to world in Bobbie Sherris's scout ship. |
10 |
53 |
Promoted to Scout (Courier) rank 2. |
11 |
53 |
Continued as Scout (Courier). |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Attempted to change assignments. |
12 |
57 |
Failed to qualify for Explorer (Scout). |
12 |
57 |
Continued as Scout (Courier). |
12 |
58 |
Psychologically damaged by Bobbie Sherris's time in the scouts. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Retired. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Victim of a crime. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |