Retired Captain Clara Johnston  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ayansh'i 83 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 1 (-2) 7 (0)5 (-1)111A17
Enjoys a good brawl
 
Skills
Admin 1
Athletics 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 3
Mechanic 0
Medic 1
Melee (Fencing) 1
Persuade 1
Profession (Worker/Religion) 1
Recon 0
Science (Life Sciences/Psionicology) 0
Survival 0
Telepathy 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Captain2 / 01
Believer Holy Warrior Combat Leader22
Drifter Wanderer 01
Believer Missionary/Humanitarian Team Leader23
Retired 08
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Frankie Carson Ally 2 0 1 1 Murrissi (F/74)
Frankie Carson is a questionable figure such as a criminal, pirate or disgraced noble.
Butler Howlett Ally 0 0 6 1 Happrhani (M/53)
Butler Howlett gained power at the expense of a third party who now blames the character.
Lynn Lynch Ally 4 0 0 1 Humaniti (F/44)
Clifford Washington Rival 1 2 3 3 Humaniti (F/25)
Sandra Male Ally 4 0 0 0 Ayansh'i (F/19)
Sandra Male is a member of an organisation which holds a generally opposite view of the Traveller.
Manuel Maltby Ally 2 0 1 0 Ayansh'i (M/20)
Lela Ahern Rival 1 3 0 0 Ayansh'i (F/34)
Sullivan Shea Contact 1 1 2 0 Ayansh'i (M/19)
Sullivan Shea's influence is diminished.
Isaac McKenzie Ally 3 0 0 3 Ayansh'i (M/67)
Isaac McKenzie belongs to an unusual cultural or religious group.
Augustine Alardice Contact 3 1 0 4 Ayansh'i (M/50)
Hamp Enright Contact 4 2 2 1 Ayansh'i (M/92)
Hamp Enright is particularly unusual, such as an artificial intelligence or very alien being.
Hamp Enright gained influence with the character’s assistance.
Hamp Enright is found or reported dead.
Orval Dunn Enemy 0 4 3 6 Ayansh'i (M/47)
Orval Dunn is missing under suspicious circumstances.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 19 Made lifelong friends. Gain 3 Allies.
1 22 Graduated. Gain an rival who is upset that Clara Johnston left the community.
2 22 Became a Army (Infantry) with the new title Private.
2 25 A new romantic starts. Gain an Ally.
2 26 Commissioned in Army (Infantry) with the new title Lieutenant.
2 26 Promoted to Army (Infantry) officer rank 2 with the new title Captain.
3 26 Voluntarily left Infantry
3 26 Became a Believer (Holy Warrior) with the new title Hopeful.
3 27 Moved to a new world.
3 30 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
4 30 Continued as Believer (Holy Warrior).
4 31 Moved to a new world.
4 34 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
5 34 Voluntarily left Holy Warrior
5 34 Failed to qualify for Line/Crew (Navy).
5 34 Became a Drifter (Wanderer).
5 37 Severely injured. Fully recovered. Owe 25,000 for medical bills.
6 37 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 40 Clara Johnston is chosen to represent Clara Johnston's faith in a vid show or other highly public forum.
6 41 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 41 Continued as Believer (Missionary/Humanitarian).
7 43 Someone more charismatic but less devout than Clara Johnston has become Clara Johnston's superior.
7 45 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
8 45 Continued as Believer (Missionary/Humanitarian).
8 48 Clara Johnston secretly provide religious rites for a dying leader or noble, although they do not share Clara Johnston's faith. Gain an Ally in the family and a Rival who disagrees with Clara Johnston's choice.
8 49 Forced to muster out.
9 49 Aging Crisis. Owe 40,000 for medical bills.
9 49 Retired at age 49.
9 49 Retired.
9 52 Good fortune.
10 53 Aging Crisis. Owe 40,000 for medical bills.
10 57 Gained a contact.
11 57 Aging Crisis. Owe 20,000 for medical bills.
11 58 A romantic relationship ends badly. Gain a Rival or Enemy.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 64 A new romantic starts. Gain an Ally.
13 65 Aging Crisis. Owe 60,000 for medical bills.
13 67 Birth or Death involving a family member or close friend.
14 69 Aging Crisis. Owe 20,000 for medical bills.
14 73 Gained a contact.
15 73 Aging Crisis. Owe 10,000 for medical bills.
15 77 A romantic relationship ends badly. Gain a Rival or Enemy.
16 77 Aging Crisis. Owe 20,000 for medical bills.
16 81 Gained a contact.
17 81 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙