Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Make an unexpected connection outside Cynthia Foale's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
A good deal ensures Cynthia Foale is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Given advanced training in a specialist field |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Rogue (Enforcer). |
5 |
35 |
Betrayed by a friend. One of Cynthia Foale's Contacts or Allies betrays Cynthia Foale, ending Cynthia Foale's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Intelligence (Agent). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Attempted a risky adventure and was injured. |
6 |
39 |
Severely injured. Owe 25,000 for medical bills. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Failed to qualify for Physician (Scholar). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
42 |
Gained a contact. |
8 |
44 |
Attempt at commissioned failed. |
9 |
44 |
Continued as Navy (Engineer/Gunner). |
9 |
45 |
Cynthia Foale is blamed for an accident that causes the death of several crew members. Cynthia Foale's guilt drives Cynthia Foale to excel. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
Cynthia Foale faith is shaken. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Continued as Believer (Missionary/Humanitarian). |
11 |
50 |
Cynthia Foale retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Continued as Believer (Missionary/Humanitarian). |
12 |
54 |
Cynthia Foale secretly provide religious rites for a dying leader or noble, although they do not share Cynthia Foale's faith. Gain an Ally in the family and a Rival who disagrees with Cynthia Foale's choice. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
Continued as Believer (Missionary/Humanitarian). |
13 |
59 |
Cynthia Foale retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
61 |
Forced to muster out. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Retired. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
Accused of a crime. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
75 |
Victim of a crime. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |