Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Assigned to a peacekeeping role. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Infantry |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Entered Military Academy(Naval Academy) |
3 |
30 |
Graduated. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
34 |
Vessel participates in a diplomatic mission. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
During a battle, defeat or victory depends on Debbie Graves's actions. Debbie Graves actions lead to an honorabe discharge. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Line/Crew (Navy). |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
46 |
Encounter a Psionic institute. |
7 |
46 |
Tested for psionic powers |
7 |
46 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
50 |
Advanced training in a specialist field. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Performer (Entertainer). |
9 |
50 |
Switched to Drifter (Barbarian). |
9 |
54 |
Suffer from a life-threatening illness. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Retired. |
10 |
57 |
Moved to a new world. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
59 |
Moved to a new world. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
64 |
A new romantic starts. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
70 |
A new romantic starts. Gain an Ally. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
82 |
Moved to a new world. |
17 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |