Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Elinor Austin inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Elinor Austin foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
25 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
During a battle, defeat or victory depends on Elinor Austin's actions. Elinor Austin actions lead to an honorabe discharge. |
4 |
28 |
Became a Scholar (Physician). |
4 |
29 |
Win a prestigious prize for Elinor Austin's work. |
5 |
32 |
Voluntarily left Physician |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
39 |
Elinor Austin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Failed to qualify for Broker (Merchant). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Returned to Scout (Surveyor). |
7 |
40 |
Elinor Austin's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
8 |
43 |
Failed to qualify for Worker (Citizen). |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Elinor Austin's Contacts or Allies betrays Elinor Austin, ending Elinor Austin's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
47 |
Opponents of Elinor Austin's belief system ambush Elinor Austin. |
9 |
47 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
47 |
Returned to Drifter (Scavenger). |
10 |
51 |
Lost eye or limb. |
11 |
51 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
53 |
Elinor Austin come into conflict with a splinter group Elinor Austin's own religion which maintains Elinor Austin's version is the wrong one. Gain 1 Rivals. |
12 |
53 |
Returned to Drifter (Wanderer). |
12 |
54 |
Find valuable salvage. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Continued as Drifter (Wanderer). |
13 |
59 |
Contact with Government. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Continued as Drifter (Wanderer). |
14 |
63 |
Elinor Austin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
63 |
Retired. |
15 |
65 |
A new romantic starts. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
Find an Alien Artifact. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
76 |
Good fortune. |
19 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
80 |
A new romantic starts. Gain an Ally. |
20 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |