Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
20 |
Opponents of Etha Pena's belief system ambush Etha Pena. |
1 |
20 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Attempted a risky adventure and was wildly successful. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
26 |
Etha Pena run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Army (Infantry) with the new title Private. |
4 |
29 |
Advanced training in a specialist field |
5 |
30 |
Continued as Army (Infantry). |
5 |
31 |
Surrounded and outnumbered by the enemy, Etha Pena hold out until relief arrives. |
6 |
34 |
Continued as Army (Infantry). |
6 |
37 |
Assigned to a peacekeeping role. |
6 |
38 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
7 |
38 |
Voluntarily left Infantry |
7 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
41 |
Suffer from a life-threatening illness. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
42 |
Given advanced training in a specialist field |
8 |
45 |
Forced to continue current assignment. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
58 |
Etha Pena aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Retired. |
13 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Moved to a new world. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |