Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
20 |
Gain Enemy if Faith Mcarthy don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Barbarian). |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Severely injured. Owe 2,500 for medical bills. |
5 |
32 |
Became a Entertainer (Journalist). |
5 |
35 |
Public opinion turns on Faith Mcarthy. |
6 |
35 |
Became a Scout (Courier). |
6 |
39 |
Perform an exemplary service for the scouts. |
6 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
Faith Mcarthy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
41 |
Switched to Entertainer (Performer). |
8 |
44 |
Invited to take part in a controversial event or exhibition that injures Faith Mcarthy's social standing. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Someone more charismatic but less devout than Faith Mcarthy has become Faith Mcarthy's superior. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
53 |
Embroiled in legal trouble. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Smuggle illegal items onto a planet. |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Make an unexpected connection outside Faith Mcarthy's normal circles. Gain a Contact. |
12 |
61 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Voluntarily left Merchant Marine |
13 |
61 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
62 |
Faith Mcarthy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Retired. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |