Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Opponents of Fannie Dwyer's belief system ambush Fannie Dwyer. |
1 |
22 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
3 |
23 |
Became a Scholar (Scientist). |
3 |
27 |
Refuse to join a cheat in some fashion. |
4 |
27 |
Voluntarily left Scientist |
4 |
27 |
Became a Scout (Explorer). |
4 |
28 |
When dealing with an alien race, Fannie Dwyer have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Scout (Surveyor) with previous rank. |
5 |
32 |
Perform an exemplary service for the scouts. |
5 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scout (Courier) with previous rank. |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
Spend several years jumping from world to world in Fannie Dwyer's scout ship. |
8 |
43 |
Continued as Scout (Courier). |
8 |
46 |
Fannie Dwyer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
46 |
Became a Drifter (Barbarian). |
9 |
48 |
Fannie Dwyer do not know what happened to Fannie Dwyer. There is a gap in Fannie Dwyer's memory. |
10 |
48 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
49 |
Become leader in social movement. |
10 |
49 |
Gain an Ally and an Enemy. |
10 |
52 |
Graduated with honors. |
11 |
52 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
53 |
Fannie Dwyer's business or ship thrives. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
A sudden war destroys Fannie Dwyer's trade routes and contacts, forcing Fannie Dwyer to flee that region of space. |
12 |
60 |
Gain rebels as Enemy |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Retired. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |