Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
A series of bad deals and decisions force Gene Leaby into bankruptcy. Gene Leaby salvages what Gene Leaby can. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Gene Leaby join a gambling circle on board. |
2 |
23 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
23 |
Continued as Navy (Line/Crew). |
3 |
24 |
Vessel participates in a diplomatic mission. |
3 |
24 |
Gain a contact. |
3 |
27 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
4 |
27 |
Voluntarily left Line/Crew |
4 |
27 |
Became a Army (Infantry) with the new title Private. |
4 |
30 |
Advanced training in a specialist field |
4 |
31 |
Attempt at commissioned failed. |
5 |
31 |
Continued as Army (Infantry). |
5 |
34 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
6 |
34 |
Failed to qualify for Free Trader (Merchant). |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Failed to qualify for Scientist (Scholar). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Scout (Explorer). |
7 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
41 |
Voluntarily left Explorer |
8 |
41 |
Failed to qualify for Free Trader (Merchant). |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
42 |
Attempted a risky adventure and was wildly successful. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
48 |
Scarred. Owe 5,000 for medical bills. |
10 |
48 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
50 |
Made lifelong friends. Gain 2 Allies. |
10 |
52 |
Graduated with honors. |
11 |
52 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
11 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
54 |
Imperial trade restrictions force Gene Leaby out of business. |
12 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
56 |
Gene Leaby retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
58 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Continued as Believer (Holy Warrior). |
13 |
62 |
Gene Leaby faith enjoys an explosion of popularity largely thanks to Gene Leaby's efforts. |
13 |
62 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
62 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Continued as Believer (Holy Warrior). |
14 |
63 |
Gene Leaby refused an offer of inducements to betray Gene Leaby's faith. Gain 1 enemies. |
14 |
66 |
Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
Continued as Believer (Holy Warrior). |
15 |
67 |
Gene Leaby aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
67 |
Retired. |
16 |
69 |
A new romantic starts. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
74 |
A new romantic starts. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
77 |
Moved to a new world. |
19 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |