Retired Petty Officer, 3rd class Heidi Collins  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 83 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1)111164
Has good taste
 
Skills
Admin 0
Astrogation 0
Athletics 0
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 2
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Melee (Unarmed) 1
Pilot 0
Recon 2
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Scout12
Army Cavalry Lance Corporal12
Drifter Wanderer 24
Navy Engineer/Gunner Petty Officer, 3rd class23
Believer Missionary/Humanitarian Junior Project Worker02
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Zoe Watts Contact 1 2 0 2 Swanfeh (F/18)
Zoe Watts is out of contact doing something interesting but not suspicious.
Velva Bradley Rival 1 2 0 2 Kargol (F/22)
Lina Hawkins Enemy 0 1 0 0 Kargol (F/74)
Lina Hawkins is diminished in both power and influence.
Allan Cheyne Rival 1 0 1 2 Kargol (M/22)
Ollie Lowe Rival 1 1 2 4 Kargol (M/65)
Adelina Philpot Rival 1 2 1 2 Kargol (F/22)
Adelina Philpot has negatively life-changing event.
Wilber Graham Contact 1 1 0 0 Pirian (M/28)
Micheal Sims Ally 3 0 2 1 Libert (M/51)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Heidi Collins's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 23 Heidi Collins have no idea what happened to Heidi Collins – they found Heidi Collins's ship drifting on the fringes of friendly space.
3 23 Became a Army (Cavalry) with the new title Private.
3 27 Thrown into a brutal ground war
3 27 Attempt at commissioned failed.
3 27 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
4 27 Attempted to change assignments.
4 27 Failed to qualify for Infantry (Army).
4 27 Continued as Army (Cavalry).
4 30 Heidi Collins is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
5 30 Became a Drifter (Wanderer).
5 34 Betrayed by a friend. One of Heidi Collins's Contacts or Allies betrays Heidi Collins, ending Heidi Collins's career. That Contact or Ally becomes a Rival or Enemy.
6 34 Continued as Drifter (Wanderer).
6 38 Promoted to Drifter (Wanderer) rank 1.
7 38 Continued as Drifter (Wanderer).
7 40 Heidi Collins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 40 Failed to qualify for Merchant Marine (Merchant).
8 40 Continued as Drifter (Wanderer).
8 43 Offered job by a patron. Now owe him a favor.
8 44 Promoted to Drifter (Wanderer) rank 2.
9 44 Became a Navy (Engineer/Gunner) with the new title Crewman.
9 48 Abuse Heidi Collins's position for profit.
9 48 Attempt at commissioned failed.
9 48 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
10 48 Continued as Navy (Engineer/Gunner).
10 52 Heidi Collins foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10 52 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
11 52 Aging Crisis. Owe 60,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Navy (Engineer/Gunner).
11 55 Lightly injured, no permanent damage. Fully recovered.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 58 Someone more charismatic but less devout than Heidi Collins has become Heidi Collins's superior.
13 59 Aging Crisis. Owe 60,000 for medical bills.
13 59 Continued as Believer (Missionary/Humanitarian).
13 61 Heidi Collins come into conflict with a splinter group Heidi Collins's own religion which maintains Heidi Collins's version is the wrong one. Gain 3 Rivals.
14 61 Aging Crisis. Owe 50,000 for medical bills.
14 61 Retired.
14 62 Gained a contact.
15 65 Aging Crisis. Owe 60,000 for medical bills.
15 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 69 Aging Crisis. Owe 50,000 for medical bills.
16 71 Moved to a new world.
17 73 Aging Crisis. Owe 60,000 for medical bills.
17 75 Moved to a new world.
18 77 Aging Crisis. Owe 40,000 for medical bills.
18 79 Severely injured. Fully recovered. Owe 10,000 for medical bills.
19 81 Aging Crisis. Owe 50,000 for medical bills.
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