Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
Henry Rice is ordered to take part in a black ops mission that goes against Henry Rice's conscience. Gain the lone survivor as an Enemy. |
2 |
20 |
Failed to qualify for Corporate Agent (Agent). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Henry Rice run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
A sudden war destroys Henry Rice's trade routes and contacts, forcing Henry Rice to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
31 |
Henry Rice do not know what happened to Henry Rice. There is a gap in Henry Rice's memory. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Opponents of Henry Rice's belief system ambush Henry Rice. |
5 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
32 |
Switched to Drifter (Wanderer). |
6 |
35 |
Scarred. Owe 2,500 for medical bills. |
7 |
35 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
36 |
Henry Rice aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
36 |
Returned to Drifter (Barbarian). |
8 |
39 |
Suffer from a life-threatening illness. |
9 |
39 |
Returned to Believer (Missionary/Humanitarian). |
9 |
42 |
Henry Rice faith enjoys an explosion of popularity largely thanks to Henry Rice's efforts. |
9 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Continued as Believer (Missionary/Humanitarian). |
10 |
44 |
Henry Rice accepted an offer of inducements to betray Henry Rice's faith. Gain 100,000 in cash. |
11 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
47 |
Retired. |
11 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Gained a contact. |
13 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Gained a contact. |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
Birth or Death involving a family member or close friend. |
18 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
76 |
Gained a contact. |
19 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
80 |
Moved to a new world. |
20 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |