Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Voluntarily left Artist |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
25 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
28 |
Hilma Goslan commit a legendary crime. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
32 |
Severely injured. Owe 25,000 for medical bills. |
5 |
32 |
Failed to qualify for Journalist (Entertainer). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
38 |
Find valuable salvage. |
7 |
40 |
Voluntarily left Barbarian |
7 |
40 |
Failed to qualify for Surveyor (Scout). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Scout (Courier). |
7 |
43 |
Hilma Goslan's ship is damaged, and Hilma Goslan have to hitch-hike Hilma Goslan's way back across the stars to the nearest scout base. |
7 |
43 |
Gain 4 Contacts. Gain 1 Enemies. |
8 |
43 |
Switched to Entertainer (Journalist). |
8 |
47 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
47 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
9 |
47 |
Continued as Entertainer (Journalist). |
9 |
49 |
One of Hilma Goslan's pieces of art is stolen, and the investigation brings Hilma Goslan into the criminal underworld. |
9 |
51 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
10 |
51 |
Voluntarily left Journalist |
10 |
51 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
55 |
Graduated. |
11 |
55 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
55 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
59 |
Embroiled in legal trouble. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Make an unexpected connection outside Hilma Goslan's normal circles. Gain a Contact. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
Risk Hilma Goslan's fortune on a possibility lucrative deal and win. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Retired at age 67. |
14 |
67 |
Continued as Merchant (Merchant Marine). |
14 |
70 |
Befriend a useful ally in one sphere. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Voluntarily left Merchant Marine |
15 |
71 |
Retired. |
15 |
75 |
Moved to a new world. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
83 |
Gained a contact. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |