Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
2 |
19 |
Became a Scout (Explorer). |
2 |
23 |
Hulda McKee discover a world, item or information of worth to the Imperium. |
2 |
23 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Explorer). |
3 |
26 |
Hulda McKee inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
29 |
Hulda McKee is blamed for an accident that causes the death of several crew members. Hulda McKee's guilt drives Hulda McKee to excel. |
4 |
30 |
Attempt at commissioned failed. |
4 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
30 |
Continued as Navy (Engineer/Gunner). |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
34 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
Vessel participates in a notable military engagement. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
39 |
Find Ancient Technology. |
7 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
43 |
Nearly killed. Owe 15,000 for medical bills. |
9 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
47 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
47 |
Continued as Merchant (Merchant Marine). |
10 |
48 |
Imperial trade restrictions force Hulda McKee out of business. |
11 |
51 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
55 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Merchant (Merchant Marine). |
12 |
57 |
Embroiled in legal trouble. |
12 |
59 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Continued as Merchant (Merchant Marine). |
13 |
63 |
Hulda McKee's business or ship thrives. |
13 |
63 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Voluntarily left Merchant Marine |
14 |
63 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
67 |
Opponents of Hulda McKee's belief system ambush Hulda McKee. |
14 |
67 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Retired. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |