Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Amnesia. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
23 |
Gain Enemy if Ione Robson don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Find valuable salvage. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Attempted a risky adventure and was injured. |
5 |
38 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Attempted a risky adventure and was wildly successful. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
50 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
8 |
50 |
Promoted to Noble (Dilettante) rank 1. |
9 |
50 |
Continued as Noble (Dilettante). |
9 |
53 |
Become deeply involved in politics on Ione Robson's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
54 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
10 |
54 |
Attempted to change assignments. |
10 |
54 |
Switched to Noble (Diplomat) with the new title 2nd Secretary and previous rank. |
10 |
56 |
Political manoeuvrings usurp Ione Robson's position. Gain a Rival. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
57 |
Gained a contact. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
Birth or Death involving a family member or close friend. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
72 |
Birth or Death involving a family member or close friend. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
75 |
Good fortune. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
80 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |