Retired Area Commander Jessie Ray  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 83 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 9 (1) 5 (-1)111B95
Frightened
 
Skills
Admin 1
Animals 0
Astrogation 0
Broker 0
Carouse 3
Diplomat 0
Drive 0
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Leadership 1
Medic 0
Melee (Striking) 1
Melee (Unarmed) 1
Persuade 2
Profession (Worker/Religion) 0
Science (Life Sciences) 0
Streetwise 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Holy Warrior Area Commander45
Scout Explorer Scout11
Merchant Merchant Marine Crewman01
Drifter Scavenger 14
Navy Flight Crewman01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Rosia Baker Enemy 0 2 3 1 Cassilldan (F/47)
Lassie Lowther Ally 0 0 1 0 Zaris (F/17)
Hulda Edwards Contact 3 1 2 4 Suerrat (F/40)
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 21 Jessie Ray is chosen to represent Jessie Ray's faith in a vid show or other highly public forum.
1 22 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
2 22 Continued as Believer (Holy Warrior).
2 26 A notable academic consults with Jessie Ray about a publication or documentary he is working on. Gain a Contact in academia.
3 26 Continued as Believer (Holy Warrior).
3 30 Jessie Ray is chosen to represent Jessie Ray's faith in a vid show or other highly public forum.
3 30 Forced to continue current assignment.
3 30 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
4 30 Continued as Believer (Holy Warrior).
4 33 Jessie Ray have been following false teachings!
4 34 Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander.
5 34 Continued as Believer (Holy Warrior).
5 37 Jessie Ray refused an offer of inducements to betray Jessie Ray's faith. Gain 1 enemies.
5 38 Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander.
6 38 Voluntarily left Holy Warrior
6 38 Became a Scout (Explorer).
6 39 Spend several years jumping from world to world in Jessie Ray's scout ship.
6 42 Promoted to Scout (Explorer) rank 1 with the new title Scout.
7 42 Voluntarily left Explorer
7 42 Became a Merchant (Merchant Marine) with the new title Crewman.
7 44 Imperial trade restrictions force Jessie Ray out of business.
8 44 Failed to qualify for Corporate Agent (Agent).
8 44 Became a Drifter (Scavenger).
8 48 Promoted to Drifter (Scavenger) rank 1.
9 48 Continued as Drifter (Scavenger).
9 51 Attacked by enemies and injured.
9 51 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9 51 Gain Enemy if Jessie Ray don't already have one.
10 52 Continued as Drifter (Scavenger).
11 56 Continued as Drifter (Scavenger).
11 59 Scarred. Owe 2,500 for medical bills.
12 59 Failed to qualify for Colonist (Citizen).
12 59 Submitted to the draft.
12 59 Became a Navy (Flight).
12 61 Nearly killed. Owe 8,750 for medical bills.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 61 Retired at age 61.
13 61 Retired.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 66 Moved to a new world.
15 69 Aging Crisis. Owe 20,000 for medical bills.
15 70 Betrayal. Convert an Ally into a Rival or Enemy.
16 73 Aging Crisis. Owe 20,000 for medical bills.
16 75 A new romantic starts. Gain an Ally.
17 77 Aging Crisis. Owe 60,000 for medical bills.
17 78 Gained a contact.
18 81 Aging Crisis. Owe 50,000 for medical bills.
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