Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Entertainer (Performer). |
2 |
21 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
23 |
Continued as Entertainer (Performer). |
3 |
24 |
Gain a patron in the arts. Gain an Ally |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
29 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Failed to qualify for Worker (Citizen). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Josie Staff's Contacts or Allies betrays Josie Staff, ending Josie Staff's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
33 |
A series of bad deals and decisions force Josie Staff into bankruptcy. Josie Staff salvages what Josie Staff can. |
7 |
33 |
Failed to qualify for Scientist (Scholar). |
7 |
33 |
Switched to Drifter (Scavenger). |
7 |
37 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
8 |
37 |
Failed to qualify for Broker (Merchant). |
8 |
37 |
Submitted to the draft. |
8 |
37 |
Became a Army (Army Support) with the new title Private. |
8 |
40 |
Advanced training in a specialist field |
9 |
41 |
Continued as Army (Army Support). |
9 |
43 |
A new romantic starts. Gain an Ally. |
9 |
45 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
10 |
45 |
Continued as Army (Army Support). |
10 |
48 |
Commanding officer takes an interest in Josie Staff's career. |
10 |
49 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
11 |
49 |
Attempted to change assignments. |
11 |
49 |
Failed to qualify for Infantry (Army). |
11 |
49 |
Continued as Army (Army Support). |
11 |
51 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
11 |
51 |
Gain rebels as Enemy |
12 |
51 |
Returned to Drifter (Scavenger). |
12 |
55 |
Find an Alien Artifact. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
55 |
Retired at age 55. |
13 |
55 |
Continued as Drifter (Scavenger). |
13 |
56 |
Nearly killed. Owe 30,000 for medical bills. |
14 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
58 |
Josie Staff is sent to a new community or parish to preach The Word among the poor. |
14 |
60 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
60 |
Continued as Believer (Holy Warrior). |
15 |
64 |
Josie Staff come into conflict with a splinter group Josie Staff's own religion which maintains Josie Staff's version is the wrong one. Gain 2 Rivals. |
16 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
64 |
Retired. |
16 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
70 |
Accused of a crime. |
18 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
74 |
Birth or Death involving a family member or close friend. |
19 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
80 |
Gained a contact. |
20 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |