Retired 3rd Officer Julie Alexander  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 83 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 1 (-2)111731
Constantly rubs hands together, Maudlin, Entrepreneurial
 
Skills
Astrogation 0
Athletics (Endurance) 1
Deception 1
Drive (Wheel) 1
Electronics 0
Engineer (J-drive) 1
Flyer (Grav) 1
Gambler 2
Gun Combat 0
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Profession (Sports/Track & Field) 1
Seafarer 0
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Scout22
Scout Courier 21
Drifter Barbarian 01
Drifter Wanderer 12
Merchant Merchant Marine 3rd Officer35
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Charles Robins Contact 0 0 1 1 Pirian (F/23)
Sigrid Bowman Contact 2 1 3 2 Tezcat (F/19)
Sigrid Bowman is a member of an organisation which holds a generally opposite view of the Traveller.
Nannie Alardice Contact 0 0 6 0 Murrissi (F/16)
Carl McDonaugh Contact 0 1 0 1 Tezcat (M/32)
Carl McDonaugh's influence is diminished.
Willis Dabs Contact 1 2 0 0 Tezcat (M/21)
Filomena Hunniford Enemy 0 4 4 3 Tezcat (F/80)
Hobson Welch Enemy 0 1 1 0 Thaggeshi (M/20)
Merle Bowditch Enemy 0 2 2 1 Tezcat (F/46)
Ona Finnerty Contact 0 1 2 2 Tezcat (F/34)
Fernando Mulvahil Ally 3 0 2 3 Cafadan (M/44)
Minerva Powall Ally 4 0 5 4 Tezcat (F/30)
June Twaddle Ally 0 0 1 2 Tezcat (F/50)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 20 Birth or Death involving a family member or close friend.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 23 Spend several years jumping from world to world in Julie Alexander's scout ship.
2 26 Promoted to Scout (Surveyor) rank 2.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Courier) with previous rank.
3 30 Julie Alexander's ship is damaged, and Julie Alexander have to hitch-hike Julie Alexander's way back across the stars to the nearest scout base.
3 30 Gain 5 Contacts. Gain 3 Enemies.
4 30 Became a Drifter (Barbarian).
4 32 Lost eye or limb. Owe 5,000 for medical bills.
5 32 Failed to qualify for Line/Crew (Navy).
5 32 Switched to Drifter (Wanderer).
5 36 Attacked by enemies that Julie Alexander easily defeat.
5 36 Gain Enemy if Julie Alexander don't already have one.
5 36 Promoted to Drifter (Wanderer) rank 1.
6 36 Continued as Drifter (Wanderer).
6 39 Julie Alexander run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 39 Failed to qualify for Broker (Merchant).
7 39 Submitted to the draft.
7 39 Became a Merchant (Merchant Marine) with the new title Crewman.
7 43 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 43 Aging Crisis. Owe 50,000 for medical bills.
8 43 Retired at age 43.
8 43 Continued as Merchant (Merchant Marine).
8 46 Find Ancient Technology.
8 47 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 47 Aging Crisis. Owe 10,000 for medical bills.
9 47 Continued as Merchant (Merchant Marine).
9 50 Risk Julie Alexander's fortune on a possibility lucrative deal and win.
9 51 Forced to continue current assignment.
9 51 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 51 Aging Crisis. Owe 30,000 for medical bills.
10 51 Continued as Merchant (Merchant Marine).
10 54 Make an unexpected connection outside Julie Alexander's normal circles. Gain a Contact.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Continued as Merchant (Merchant Marine).
11 58 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Retired.
12 62 A romantic relationship ends badly. Gain a Rival or Enemy.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 70 A new romantic starts. Gain an Ally.
15 70 Aging Crisis. Owe 50,000 for medical bills.
15 71 Betrayal. Convert an Ally into a Rival or Enemy.
16 74 Aging Crisis. Owe 30,000 for medical bills.
16 75 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 78 Aging Crisis. Owe 40,000 for medical bills.
17 80 Moved to a new world.
18 82 Aging Crisis. Owe 60,000 for medical bills.
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