Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Kapab Wapa-we-ab Wap's Contacts or Allies betrays Kapab Wapa-we-ab Wap, ending Kapab Wapa-we-ab Wap's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Citizen (Worker). |
2 |
24 |
Kapab Wapa-we-ab Wap gain experience in a technical field as a computer operator or surveyor. |
2 |
25 |
Promoted to Citizen (Worker) rank 1. |
3 |
25 |
Continued as Citizen (Worker). |
3 |
28 |
Kapab Wapa-we-ab Wap's business expands, Kapab Wapa-we-ab Wap's corporation grows, or the colony thrives. |
3 |
29 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
29 |
Continued as Citizen (Worker). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Became a Entertainer (Performer). |
5 |
36 |
An investigation, tour, project or expedition goes wrong, stranding Kapab Wapa-we-ab Wap far from home. |
6 |
36 |
Aging Crisis. Owe 20,000 for medical bills. |
6 |
36 |
Retired at age 36. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Opponents of Kapab Wapa-we-ab Wap's belief system ambush Kapab Wapa-we-ab Wap. |
6 |
38 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
7 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
38 |
Retired. |
7 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
43 |
Moved to a new world. |
9 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
A new romantic starts. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Birth or Death involving a family member or close friend. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |