Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Suffered a deep tragedy. |
1 |
20 |
Dropped out of the psionic community. |
2 |
20 |
Became a Scholar (Field Researcher). |
2 |
23 |
Caught cheating in some fashion, advancing Karz's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
23 |
A disaster or war strikes. |
2 |
23 |
Severely injured. Owe 5,000 for medical bills. |
2 |
23 |
The planetary government interferes with Karz's research for political or religious reasons. Karz continue working openly and gain an Enemy. |
2 |
23 |
Gain an Enemy |
2 |
24 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
24 |
Continued as Scholar (Field Researcher). |
3 |
25 |
An expedition or voyage goes wrong, leaving Karz stranded in the wilderness. |
4 |
25 |
Became a Drifter (Wanderer). |
4 |
26 |
Attempted a risky adventure and was wildly successful. |
4 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
30 |
Suffer from a life-threatening illness. |
6 |
30 |
Failed to qualify for Explorer (Scout). |
6 |
30 |
Continued as Drifter (Wanderer). |
6 |
32 |
Karz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
32 |
Became a Scout (Explorer). |
7 |
36 |
Karz's ship is damaged, and Karz have to hitch-hike Karz's way back across the stars to the nearest scout base. |
7 |
36 |
Gain 5 Contacts. Gain 3 Enemies. |
8 |
36 |
Switched to Drifter (Scavenger). |
8 |
37 |
Karz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
37 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
37 |
Retired at age 37. |
9 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
40 |
Karz aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
40 |
Retired. |
10 |
41 |
A new romantic starts. Gain an Ally. |
11 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
49 |
Gained a contact. |
13 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
55 |
Birth or Death involving a family member or close friend. |
14 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
Good fortune. |
15 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
62 |
Contact with Government. |
16 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
65 |
Lightly injured, no permanent damage. Fully recovered. |
17 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
71 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
18 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
75 |
Moved to a new world. |
19 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
77 |
A new romantic starts. Gain an Ally. |
20 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |