Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
A good deal ensures Koabfaa-Se-te is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Imperial trade restrictions force Koabfaa-Se-te out of business. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Koabfaa-Se-te do not know what happened to Koabfaa-Se-te. There is a gap in Koabfaa-Se-te's memory. |
5 |
29 |
Failed to qualify for Surveyor (Scout). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
32 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
6 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
33 |
Opponents of Koabfaa-Se-te's belief system ambush Koabfaa-Se-te. |
6 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
33 |
Returned to Merchant (Free Trader). |
7 |
34 |
A sudden war destroys Koabfaa-Se-te's trade routes and contacts, forcing Koabfaa-Se-te to flee that region of space. |
7 |
34 |
Gain rebels as Enemy |
8 |
34 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
34 |
Retired at age 34. |
8 |
34 |
Retired. |
8 |
36 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
42 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
49 |
A new romantic starts. Gain an Ally. |
12 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
55 |
Good fortune. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
68 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
77 |
Good fortune. |
19 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |