Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Amnesia. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
29 |
Good fortune |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
34 |
Leda Grant is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
34 |
Became a Citizen (Colonist). |
5 |
35 |
Leda Grant's business expands, Leda Grant's corporation grows, or the colony thrives. |
5 |
38 |
Promoted to Citizen (Colonist) rank 1. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
39 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
44 |
A revolution, attack or other unusual event throws Leda Grant's life into chaos, forcing Leda Grant to leave the planet. |
8 |
44 |
Failed to qualify for Corporate Agent (Agent). |
8 |
44 |
Became a Drifter (Barbarian). |
8 |
47 |
Betrayed by a friend. One of Leda Grant's Contacts or Allies betrays Leda Grant, ending Leda Grant's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Became a Scout (Courier). |
9 |
51 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
51 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
55 |
Embroiled in legal trouble. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
A good deal ensures Leda Grant is living the high life for a few years. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
Birth or Death involving a family member or close friend. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Continued as Merchant (Merchant Marine). |
14 |
69 |
Severely injured. Owe 10,000 for medical bills. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
15 |
72 |
Victim of a crime |
15 |
73 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Continued as Believer (Mainstream Believer). |
16 |
77 |
Leda Grant secretly provide religious rites for a dying leader or noble, although they do not share Leda Grant's faith. Gain an Ally in the family and a Rival who disagrees with Leda Grant's choice. |
16 |
77 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Continued as Believer (Mainstream Believer). |
17 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |