Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Given specialist training in vehicles. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
24 |
Given specialist training in vehicles. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
30 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Uncover a major conspiracy against Leonore Learmonth's employers. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Performer (Entertainer). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Army (Infantry) with the new title Private. |
8 |
44 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
9 |
44 |
Switched to Drifter (Wanderer). |
9 |
46 |
Betrayed by a friend. One of Leonore Learmonth's Contacts or Allies betrays Leonore Learmonth, ending Leonore Learmonth's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
50 |
Embroiled in legal trouble. |
10 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Continued as Merchant (Merchant Marine). |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Continued as Merchant (Merchant Marine). |
13 |
61 |
Smuggle illegal items onto a planet. |
13 |
62 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Continued as Merchant (Merchant Marine). |
14 |
66 |
Forced to muster out. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Retired. |
15 |
69 |
Birth or Death involving a family member or close friend. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |