Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Failed to qualify for Scientist (Scholar). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Enforcer (Rogue). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Navy (Flight) with the new title Crewman. |
3 |
24 |
Severely injured. Fully recovered. |
4 |
24 |
Switched to Drifter (Wanderer). |
4 |
25 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
5 |
25 |
Became a Agent (Corporate Agent). |
5 |
28 |
Established a network of contacts. Gain 1 contacts. |
6 |
29 |
Continued as Agent (Corporate Agent). |
6 |
31 |
Good fortune |
6 |
33 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
33 |
Continued as Agent (Corporate Agent). |
7 |
36 |
Go undercover to investigate an enemy. |
7 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
37 |
Continued as Agent (Corporate Agent). |
8 |
39 |
Go undercover to investigate an enemy. |
8 |
39 |
Moved to a new world. |
9 |
41 |
Continued as Agent (Corporate Agent). |
9 |
43 |
Befriended by a senior agent. |
9 |
45 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
10 |
45 |
Continued as Agent (Corporate Agent). |
10 |
49 |
Advanced training in a specialist field. |
10 |
49 |
Promoted to Agent (Corporate Agent) rank 3. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Agent (Corporate Agent). |
11 |
50 |
Leslie Dunn went above and beyond the call of duty. |
11 |
53 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Continued as Agent (Corporate Agent). |
12 |
54 |
Uncover a major conspiracy against Leslie Dunn's employers. |
12 |
57 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Continued as Agent (Corporate Agent). |
13 |
58 |
An investigation takes on a dangerous turn. |
13 |
61 |
Promoted to Agent (Corporate Agent) rank 6 with the new title Director. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Continued as Agent (Corporate Agent). |
14 |
62 |
An investigation takes on a dangerous turn. |
14 |
62 |
Accepted a deal with criminal or other figure under investigation. |
14 |
65 |
Promoted to Agent (Corporate Agent) rank 7. |
14 |
65 |
Forced to muster out. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
69 |
Leslie Dunn is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
15 |
69 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
69 |
Continued as Believer (Holy Warrior). |
16 |
73 |
Leslie Dunn retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
73 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
73 |
Continued as Believer (Holy Warrior). |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
17 |
77 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
77 |
Continued as Believer (Holy Warrior). |
18 |
78 |
Opponents of Leslie Dunn's belief system ambush Leslie Dunn. |
18 |
78 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
19 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
78 |
Retired. |
19 |
80 |
Moved to a new world. |
20 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |