Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
22 |
Surrounded and outnumbered by the enemy, Margaretta Newman hold out until relief arrives. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Army Support |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Margaretta Newman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Margaretta Newman fail to help. Gain an Enemy. |
2 |
26 |
Margaretta Newman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Perform an exemplary service for the scouts. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Margaretta Newman survey an alien world. |
4 |
34 |
Promoted to Scout (Courier) rank 2. |
5 |
34 |
Voluntarily left Courier |
5 |
34 |
Failed to qualify for Thief (Rogue). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Offered job by a patron. Now owe him a favor. |
6 |
38 |
Switched to Army (Infantry) with the new title Lance Corporal and previous rank. |
6 |
39 |
Assigned to a planet with a hostile or wild environment. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Broker (Merchant). |
7 |
42 |
Switched to Drifter (Wanderer). |
7 |
43 |
Betrayed by a friend. One of Margaretta Newman's Contacts or Allies betrays Margaretta Newman, ending Margaretta Newman's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Margaretta Newman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
47 |
Returned to Drifter (Wanderer). |
9 |
49 |
Margaretta Newman do not know what happened to Margaretta Newman. There is a gap in Margaretta Newman's memory. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Good fortune. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Moved to a new world. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |