Retired Captain Martha George  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 83 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 8 (0)111798
Aloof, Outspoken, Possessive
 
Skills
Admin 3
Advocate 1
Astrogation 0
Athletics (Dexterity) 1
Broker 1
Carouse 1
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 2
Engineer (M-drive) 1
Engineer (Power) 1
Explosives 1
Flyer (Wing) 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Investigate 1
Jack-of-All-Trades 2
Mechanic 2
Melee (Blade) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker/Armourer) 1
Recon 1
Steward 2
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout12
Agent Law Enforcement Commissioner67
Merchant Merchant Marine Captain97
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Manda Cawley Ally 1 0 0 1 Swanfeh (F/81)
Terri McRoddon Rival 1 1 0 4 Hanen (F/55)
Rosetta Turner Enemy 0 2 3 6 Happrhani (F/18)
Rosetta Turner is in desperate trouble and could use the character’s help.
Stephen Frazier Ally 0 0 0 1 Geonee (M/72)
Elise Garrett Ally 1 0 1 2 Suerrat (F/54)
Tristan Spain Contact 1 1 3 4 Vlazhdumecta (M/39)
 
Term Age History
1 18 Became a Scout (Courier).
1 20 Serve as the courier for an important message from the Imperium.
2 22 Continued as Scout (Courier).
2 24 When dealing with an alien race, Martha George have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
2 26 Promoted to Scout (Courier) rank 1 with the new title Scout.
3 26 Voluntarily left Courier
3 26 Failed to qualify for Colonist (Citizen).
3 26 Submitted to the draft.
3 26 Became a Agent (Law Enforcement) with the new title Rookie.
3 28 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 30 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 30 Continued as Agent (Law Enforcement).
4 34 An investigation takes on a dangerous turn.
4 34 Martha George's work ends up coming home with Martha George, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 34 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
5 34 Continued as Agent (Law Enforcement).
5 37 Life ruined by a criminal gang. Gain the gang as an Enemy
5 38 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
6 38 Continued as Agent (Law Enforcement).
6 41 An investigation takes on a dangerous turn.
6 42 Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant.
7 42 Continued as Agent (Law Enforcement).
7 44 Advanced training in a specialist field.
7 46 Promoted to Agent (Law Enforcement) rank 5 with the new title Chief.
8 46 Continued as Agent (Law Enforcement).
8 50 Rewarded for a successful mission.
8 50 Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner.
9 50 Continued as Agent (Law Enforcement).
9 51 Martha George's work ends up coming home with Martha George, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
10 51 Entered Merchant Academy with the Shipboard curriculum.
10 55 Made lifelong friends. Gain 1 Allies.
10 55 Graduated with honors.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Retired at age 55.
11 55 Became a Merchant (Merchant Marine) with the new title Crewman.
11 55 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 55 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 56 Befriend a useful ally in one sphere. Gain an Ally.
11 59 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 59 Continued as Merchant (Merchant Marine).
12 61 A good deal ensures Martha George is living the high life for a few years.
12 63 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 63 Continued as Merchant (Merchant Marine).
13 67 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 67 Continued as Merchant (Merchant Marine).
14 71 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
15 71 Aging Crisis. Owe 30,000 for medical bills.
15 71 Continued as Merchant (Merchant Marine).
15 74 Make an unexpected connection outside Martha George's normal circles. Gain a Contact.
15 75 Promoted to Merchant (Merchant Marine) rank 7.
16 75 Aging Crisis. Owe 20,000 for medical bills.
16 75 Continued as Merchant (Merchant Marine).
16 77 Given advanced training in a specialist field
16 79 Promoted to Merchant (Merchant Marine) rank 8.
17 79 Aging Crisis. Owe 30,000 for medical bills.
17 79 Continued as Merchant (Merchant Marine).
17 82 A good deal ensures Martha George is living the high life for a few years.
17 83 Promoted to Merchant (Merchant Marine) rank 9.
18 83 Aging Crisis. Owe 20,000 for medical bills.
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