Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Commanding officer takes an interest in Mayme Taylor's career. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Cavalry (Army). |
2 |
22 |
Continued as Army (Infantry). |
2 |
25 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Voluntarily left Infantry |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
27 |
Mayme Taylor's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
27 |
Failed to qualify for Artist (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Returned to Army (Infantry). |
4 |
31 |
Nearly killed. |
5 |
31 |
Failed to qualify for Courier (Scout). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Failed to qualify for Corporate (Citizen). |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
38 |
Attacked by enemies that Mayme Taylor easily defeat. |
6 |
38 |
Gain Enemy if Mayme Taylor don't already have one. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
40 |
Offered job by a patron. Now owe him a favor. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
43 |
Became a Scout (Explorer). |
8 |
44 |
Mayme Taylor have no idea what happened to Mayme Taylor – they found Mayme Taylor's ship drifting on the fringes of friendly space. |
9 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Mayme Taylor come into conflict with a splinter group Mayme Taylor's own religion which maintains Mayme Taylor's version is the wrong one. Gain 2 Rivals. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
51 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Moved to a new world. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |