Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
A mission goes wrong and Minna Morvell is stranded behind enemy lines. Ejected from the service. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
24 |
Minna Morvell's business expands, Minna Morvell's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
28 |
Failed to qualify for Pirate (Rogue). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
29 |
Find valuable salvage. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Minna Morvell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Failed to qualify for Worker (Citizen). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Navy (Flight) with the new title Crewman. |
6 |
36 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
36 |
Switched to Citizen (Corporate). |
7 |
39 |
Minna Morvell's business expands, Minna Morvell's corporation grows, or the colony thrives. |
7 |
40 |
Promoted to Citizen (Corporate) rank 1. |
8 |
40 |
Continued as Citizen (Corporate). |
8 |
43 |
A revolution, attack or other unusual event throws Minna Morvell's life into chaos, forcing Minna Morvell to leave the planet. |
9 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
47 |
Minna Morvell is caught in the periphery of a scandal. |
9 |
47 |
Demoted to Believer (Holy Warrior) rank -1. |
10 |
47 |
Continued as Believer (Holy Warrior). |
10 |
48 |
Minna Morvell faith is shaken. |
11 |
51 |
Continued as Believer (Holy Warrior). |
11 |
52 |
Opponents of Minna Morvell's belief system ambush Minna Morvell. |
11 |
52 |
Nearly killed. Owe 35,000 for medical bills. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
53 |
Moved to a new world. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Amnesia. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |