Retired Chief Nonie Fawns  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 83 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 4 (-1)111564
Always looks greasy, Satisfied
 
Skills
Admin 1
Animals 0
Art (Creative) 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 0
Diplomat 0
Drive 0
Electronics (Computers) 2
Engineer (Power) 1
Flyer (Grav) 1
Gambler 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Investigate 1
Mechanic 1
Melee (Blade) 1
Persuade 3
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Spacer) 0
Recon 3
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Steward 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Merchant Merchant Marine 2nd Officer46
Agent Law Enforcement Chief56
Believer Mainstream Believer Initiate13
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Mitchell Watton Rival 1 1 2 0 Kedepu (M/34)
Wilhelmine Godkim Rival 1 1 0 3 Murrissi (F/89)
Nellie Janson Contact 2 0 3 1 Urunishani (F/25)
Nellie Janson has life-changing event that creates new responsibilities.
Nellie Janson belongs to an uncommon alien species.
Relationship becomes more moderate. Ally becomes a contact.
Malinda Reynolds Enemy 0 2 1 3 Ne Kraeda ren Kelva (F/17)
Malinda Reynolds is actually an organisation such as a political movement or modest sized business.
Khawea Hfoiwuiwus Contact 1 0 3 0 Aslan (F/11)
Verdie Jackson Contact 1 1 0 1 Ne Kraeda ren Kelva (F/23)
Verdie Jackson loses some of their power base.
Hugh Coghill Ally 4 0 1 3 Ne Kraeda ren Kelva (M/63)
Ktoarlosoih Khtuihaoah Rival 1 3 3 4 Aslan (F/26)
Ktoarlosoih Khtuihaoah is a questionable figure such as a criminal, pirate or disgraced noble.
Vada Cook Ally 3 0 0 1 Trexen (F/25)
 
Term Age History
1 18 Failed to qualify for Corporate (Citizen).
1 18 Became a Drifter (Barbarian).
1 20 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 20 Became a Merchant (Merchant Marine) with the new title Crewman.
2 21 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 24 Forced to continue current assignment.
2 24 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 24 Continued as Merchant (Merchant Marine).
3 28 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 28 Continued as Merchant (Merchant Marine).
4 29 Nonie Fawns's business or ship thrives.
4 32 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 32 Continued as Merchant (Merchant Marine).
5 33 Smuggle illegal items onto a planet.
5 36 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
6 36 Continued as Merchant (Merchant Marine).
6 38 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 40 Continued as Merchant (Merchant Marine).
7 42 Imperial trade restrictions force Nonie Fawns out of business.
8 42 Aging Crisis. Owe 10,000 for medical bills.
8 42 Retired at age 42.
8 42 Failed to qualify for Thief (Rogue).
8 42 Submitted to the draft.
8 42 Became a Agent (Law Enforcement) with the new title Rookie.
8 44 A new romantic starts. Gain an Ally.
8 46 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
9 46 Aging Crisis. Owe 40,000 for medical bills.
9 46 Continued as Agent (Law Enforcement).
9 48 Nonie Fawns went above and beyond the call of duty.
9 50 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
10 50 Aging Crisis. Owe 20,000 for medical bills.
10 50 Continued as Agent (Law Enforcement).
10 53 Given specialist training in vehicles.
10 54 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
11 54 Continued as Agent (Law Enforcement).
11 56 Go undercover to investigate an enemy.
11 56 A revolution, attack or other unusual event throws Nonie Fawns's life into chaos, forcing Nonie Fawns to leave the planet.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Continued as Agent (Law Enforcement).
12 62 Rewarded for a successful mission.
12 62 Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 62 Continued as Agent (Law Enforcement).
13 63 Established a network of contacts. Gain 2 contacts.
13 66 Promoted to Agent (Law Enforcement) rank 5 with the new title Chief.
13 66 Forced to muster out.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 66 Became a Believer (Mainstream Believer) with the new title Lay Person.
14 67 Someone more charismatic but less devout than Nonie Fawns has become Nonie Fawns's superior.
14 70 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
15 70 Aging Crisis. Owe 20,000 for medical bills.
15 70 Continued as Believer (Mainstream Believer).
15 72 Nonie Fawns retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
16 74 Aging Crisis. Owe 50,000 for medical bills.
16 74 Continued as Believer (Mainstream Believer).
16 76 Nonie Fawns secretly provide religious rites for a dying leader or noble, although they do not share Nonie Fawns's faith. Gain an Ally in the family and a Rival who disagrees with Nonie Fawns's choice.
16 78 Forced to muster out.
17 78 Aging Crisis. Owe 20,000 for medical bills.
17 78 Retired.
17 80 A new romantic starts. Gain an Ally.
18 82 Aging Crisis. Owe 60,000 for medical bills.
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