Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
28 |
Attacked by enemies that Patricia Pierce easily defeat. |
3 |
28 |
Gain Enemy if Patricia Pierce don't already have one. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Patricia Pierce run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Citizen (Colonist). |
5 |
31 |
Patricia Pierce's business expands, Patricia Pierce's corporation grows, or the colony thrives. |
5 |
34 |
Promoted to Citizen (Colonist) rank 1. |
6 |
34 |
Continued as Citizen (Colonist). |
6 |
38 |
Patricia Pierce learn something Patricia Pierce should not have – a corporate secret, a political scandal – which Patricia Pierce can profit from illegally. |
6 |
38 |
Gain a criminal contact. |
6 |
38 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
38 |
Continued as Citizen (Colonist). |
7 |
42 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
42 |
Failed to qualify for Pirate (Rogue). |
8 |
42 |
Returned to Drifter (Barbarian). |
8 |
44 |
Patricia Pierce do not know what happened to Patricia Pierce. There is a gap in Patricia Pierce's memory. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
46 |
Moved to a new world. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Moved to a new world. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |