Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Assigned to an assault on an enemy fortress. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
25 |
Trapped behind enemy lines. |
2 |
26 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Marine (Ground Assault) with previous rank. |
3 |
28 |
Amnesia. |
3 |
30 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
34 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
35 |
A good deal ensures Ray Washington is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
41 |
Make an unexpected connection outside Ray Washington's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
43 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
49 |
A sudden war destroys Ray Washington's trade routes and contacts, forcing Ray Washington to flee that region of space. |
8 |
49 |
Gain rebels as Enemy |
9 |
49 |
Failed to qualify for Performer (Entertainer). |
9 |
49 |
Became a Drifter (Wanderer). |
9 |
52 |
Ray Washington do not know what happened to Ray Washington. There is a gap in Ray Washington's memory. |
10 |
52 |
Failed to qualify for Free Trader (Merchant). |
10 |
52 |
Switched to Drifter (Scavenger). |
10 |
54 |
Gained a contact. |
10 |
56 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
56 |
Continued as Drifter (Scavenger). |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Continued as Drifter (Scavenger). |
12 |
62 |
Attacked by enemies that Ray Washington easily defeat. |
12 |
62 |
Gain Enemy if Ray Washington don't already have one. |
12 |
64 |
Forced to muster out. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
67 |
Ray Washington refused an offer of inducements to betray Ray Washington's faith. Gain 4 enemies. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Continued as Believer (Mainstream Believer). |
14 |
72 |
A notable academic consults with Ray Washington about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
72 |
Forced to muster out. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Retired. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
79 |
A new romantic starts. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |