Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Vessel participates in a notable military engagement. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Failed to qualify for Explorer (Scout). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Birth or Death involving a family member or close friend. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Flight (Navy). |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
Sena Franklin is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
34 |
Became a Scout (Explorer). |
6 |
38 |
When dealing with an alien race, Sena Franklin botch an opportunity to gather extra intelligence about them. |
6 |
38 |
Sena Franklin have no idea what happened to Sena Franklin – they found Sena Franklin's ship drifting on the fringes of friendly space. |
7 |
38 |
Continued as Scout (Explorer). |
7 |
40 |
Sena Franklin's ship is damaged, and Sena Franklin have to hitch-hike Sena Franklin's way back across the stars to the nearest scout base. |
7 |
40 |
Gain 2 Contacts. Gain 3 Enemies. |
8 |
40 |
Became a Citizen (Worker). |
8 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
44 |
Promoted to Citizen (Worker) rank 1. |
9 |
44 |
Continued as Citizen (Worker). |
9 |
48 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
48 |
Failed to qualify for Performer (Entertainer). |
10 |
48 |
Became a Drifter (Barbarian). |
10 |
51 |
Contact with Government. |
11 |
52 |
Continued as Drifter (Barbarian). |
11 |
56 |
Betrayed by a friend. One of Sena Franklin's Contacts or Allies betrays Sena Franklin, ending Sena Franklin's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Good fortune. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |