Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Army (Army Support). |
2 |
23 |
Thrown into a brutal ground war |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Sherry Gray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Failed to qualify for Intelligence (Agent). |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Became a Scholar (Field Researcher). |
5 |
36 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
37 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
37 |
Continued as Scholar (Field Researcher). |
6 |
41 |
Advanced training in a specialist field. |
6 |
41 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
41 |
Continued as Scholar (Field Researcher). |
7 |
45 |
A rival researcher blackens Sherry Gray's name or steals Sherry Gray's research. Gain a Rival. |
8 |
45 |
Continued as Scholar (Field Researcher). |
8 |
46 |
Win a prestigious prize for Sherry Gray's work. |
8 |
49 |
Promoted to Scholar (Field Researcher) rank 3. |
9 |
49 |
Voluntarily left Field Researcher |
9 |
49 |
Returned to Drifter (Scavenger). |
9 |
52 |
Attempted a risky adventure and was injured. |
9 |
52 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
53 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
53 |
Continued as Drifter (Scavenger). |
10 |
54 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
11 |
54 |
Became a Merchant (Free Trader). |
11 |
57 |
A series of bad deals and decisions force Sherry Gray into bankruptcy. Sherry Gray salvages what Sherry Gray can. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
58 |
Sherry Gray come into conflict with a splinter group Sherry Gray's own religion which maintains Sherry Gray's version is the wrong one. Gain 1 Rivals. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Retired. |
13 |
61 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Birth or Death involving a family member or close friend. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Encounter a Psionic institute. |
18 |
81 |
Tested for psionic powers |
19 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |