Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Agent (Corporate Agent). |
2 |
21 |
An investigation takes on a dangerous turn. |
2 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Continued as Agent (Corporate Agent). |
3 |
26 |
Befriended by a senior agent. |
4 |
27 |
Voluntarily left Corporate Agent |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Susan Beale retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Susan Beale come into conflict with a splinter group Susan Beale's own religion which maintains Susan Beale's version is the wrong one. Gain 1 Rivals. |
6 |
32 |
Failed to qualify for Artist (Entertainer). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
36 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Failed to qualify for Flight (Navy). |
7 |
36 |
Continued as Navy (Engineer/Gunner). |
7 |
39 |
Birth or Death involving a family member or close friend. |
7 |
40 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
8 |
40 |
Continued as Navy (Engineer/Gunner). |
8 |
41 |
Severely injured. |
9 |
41 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
44 |
Susan Beale come into conflict with a splinter group Susan Beale's own religion which maintains Susan Beale's version is the wrong one. Gain 1 Rivals. |
10 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Retired. |
10 |
45 |
Accused of a crime. |
11 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Gained a contact. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
Birth or Death involving a family member or close friend. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Moved to a new world. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
A new romantic starts. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |