Retired Project Worker Sylvia Parlow  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 83 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0)111168
Eager, Sullen
 
Skills
Astrogation 1
Drive 0
Electronics (Sensors) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 1
Medic 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Hostile Environment) 0
Science (Physical Sciences) 0
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 23
Believer Missionary/Humanitarian Project Worker12
Scout Surveyor 02
Scout Courier 02
Merchant Merchant Marine Senior Crewman12
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Maureen Pena Enemy 0 1 1 1 Humaniti (F/42)
Maureen Pena belongs to an unusual cultural or religious group.
Aeua Aairl Ktyoa Contact 2 0 5 1 Aslan (F/27)
Aeua Aairl Ktyoa loses some of their power base.
Ken Galway Contact 6 1 1 0 Halka (M/38)
reconciliation.
Carlos Vabsley Enemy 0 2 1 0 Humaniti (M/49)
Carlos Vabsley is particularly unusual, such as an artificial intelligence or very alien being.
Nellie Sims Enemy 0 4 1 1 Humaniti (M/20)
Burrell Matson Enemy 0 1 1 4 Humaniti (M/28)
Maurice Hand Enemy 0 3 0 5 Humaniti (M/78)
Dorcas Paterson Ally 3 0 1 0 Humaniti (F/37)
Zagam Dadishsaa Dasgidle Ally 2 0 0 0 Vilani, Imperium (M/38)
Zagam Dadishsaa Dasgidle loses some of their power base.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Attempted a risky adventure and was wildly successful.
1 22 Forced to muster out.
2 22 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 26 Sylvia Parlow aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
3 26 Failed to qualify for Artist (Entertainer).
3 26 Submitted to the draft.
3 26 Became a Scout (Surveyor).
3 27 Sylvia Parlow spend a great deal of time on the fringes of Charted Space.
3 27 Gain a contact in an alien race.
4 30 Continued as Scout (Surveyor).
4 33 Perform an exemplary service for the scouts.
5 34 Attempted to change assignments.
5 34 Switched to Scout (Courier) with previous rank.
5 37 Spend several years jumping from world to world in Sylvia Parlow's scout ship.
6 38 Continued as Scout (Courier).
6 40 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
7 40 Returned to Drifter (Scavenger).
7 43 Moved to a new world.
7 44 Promoted to Drifter (Scavenger) rank 1.
8 44 Continued as Drifter (Scavenger).
8 46 Drafted into Merchant Marine
8 48 Promoted to Drifter (Scavenger) rank 2.
9 48 Became a Merchant (Merchant Marine) with the new title Crewman.
9 49 Given advanced training in a specialist field
9 52 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 52 Aging Crisis. Owe 60,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Merchant (Merchant Marine).
10 54 Make an unexpected connection outside Sylvia Parlow's normal circles. Gain a Contact.
10 56 Forced to muster out.
11 56 Aging Crisis. Owe 10,000 for medical bills.
11 56 Returned to Believer (Missionary/Humanitarian).
11 59 Sylvia Parlow refused an offer of inducements to betray Sylvia Parlow's faith. Gain 4 enemies.
11 60 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Voluntarily left Missionary/Humanitarian
12 60 Retired.
12 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 64 Aging Crisis. Owe 50,000 for medical bills.
13 65 A romantic relationship ends badly. Gain a Rival or Enemy.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 71 A new romantic starts. Gain an Ally.
15 72 Aging Crisis. Owe 30,000 for medical bills.
15 75 Birth or Death involving a family member or close friend.
16 76 Aging Crisis. Owe 10,000 for medical bills.
16 79 Severely injured. Fully recovered. Owe 5,000 for medical bills.
17 80 Aging Crisis. Owe 50,000 for medical bills.
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