Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Spent time maintaining and using heavy vehicles. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
27 |
A sudden war destroys Tewaswe's trade routes and contacts, forcing Tewaswe to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Failed to qualify for Physician (Scholar). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
28 |
Attempted a risky adventure and was wildly successful. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
37 |
Tewaswe aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
37 |
Switched to Drifter (Scavenger). |
8 |
39 |
Survived a risky adventure but gained nothing. |
9 |
41 |
Continued as Drifter (Scavenger). |
9 |
45 |
Tewaswe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
45 |
Continued as Drifter (Scavenger). |
10 |
48 |
Tewaswe do not know what happened to Tewaswe. There is a gap in Tewaswe's memory. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Switched to Citizen (Corporate). |
11 |
51 |
Lost eye or limb. |
11 |
52 |
Promoted to Citizen (Corporate) rank 1. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Continued as Citizen (Corporate). |
12 |
53 |
A revolution, attack or other unusual event throws Tewaswe's life into chaos, forcing Tewaswe to leave the planet. |
13 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
53 |
Retired. |
13 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
58 |
Good fortune. |
15 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Good fortune. |
16 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
69 |
Moved to a new world. |
17 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
71 |
Moved to a new world. |
18 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
76 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
19 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |