Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Vickie Chavez's scout ship is one of the first on the scene to rescue the survivors of a disaster but Vickie Chavez fail to help. Gain an Enemy. |
1 |
21 |
Vickie Chavez inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Enforcer (Rogue). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Gained a contact. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Accepted a deal with criminal or other figure under investigation. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
32 |
Vickie Chavez have been following false teachings! |
6 |
32 |
Failed to qualify for Journalist (Entertainer). |
6 |
32 |
Became a Drifter (Wanderer). |
6 |
36 |
Vickie Chavez do not know what happened to Vickie Chavez. There is a gap in Vickie Chavez's memory. |
7 |
36 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Vickie Chavez come into conflict with a splinter group Vickie Chavez's own religion which maintains Vickie Chavez's version is the wrong one. Gain 1 Rivals. |
8 |
38 |
Switched to Drifter (Barbarian). |
8 |
41 |
Drafted into Line/Crew |
8 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
42 |
Became a Navy (Line/Crew) with the new title Crewman. |
9 |
46 |
Vickie Chavez is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Vickie Chavez as an Enemy. |
10 |
46 |
Switched to Drifter (Scavenger). |
10 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Retired. |
11 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Find Ancient Technology. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Moved to a new world. |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
Moved to a new world. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
74 |
Moved to a new world. |
18 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
83 |
Gained a contact. |
20 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |