Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Nearly killed. Owe 5,000 for medical bills. |
2 |
21 |
Became a Merchant (Broker). |
2 |
22 |
Make an unexpected connection outside Vida May's normal circles. Gain a Contact. |
2 |
25 |
Promoted to Merchant (Broker) rank 1. |
3 |
25 |
Continued as Merchant (Broker). |
4 |
29 |
Continued as Merchant (Broker). |
4 |
33 |
Vida May's business or ship thrives. |
4 |
33 |
Promoted to Merchant (Broker) rank 2. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
37 |
Given advanced training in a specialist field |
5 |
37 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
40 |
Make an unexpected connection outside Vida May's normal circles. Gain a Contact. |
6 |
41 |
Promoted to Merchant (Broker) rank 4. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
42 |
Embroiled in legal trouble. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Retired. |
8 |
48 |
Gained a contact. |
9 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
51 |
Moved to a new world. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
57 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
59 |
Moved to a new world. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
65 |
Moved to a new world. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
68 |
Victim of a crime. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
80 |
Birth or Death involving a family member or close friend. |
17 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |