Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
27 |
Perform an exemplary service for the scouts. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
30 |
When dealing with an alien race, Viva Franklin botch an opportunity to gather extra intelligence about them. |
4 |
30 |
Psychologically damaged by Viva Franklin's time in the scouts. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
36 |
Viva Franklin's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
6 |
36 |
Failed to qualify for Performer (Entertainer). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Marine (Ground Assault) with the new title Marine. |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Marine Support (Marine). |
7 |
40 |
Continued as Marine (Ground Assault). |
7 |
43 |
A new romantic starts. Gain an Ally. |
7 |
44 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
8 |
44 |
Continued as Marine (Ground Assault). |
8 |
46 |
A mission goes wrong; Viva Franklin and several others are captured and mistreated by the enemy. Gain Viva Franklin's jailer as an Enemy. |
9 |
46 |
Became a Citizen (Corporate). |
9 |
47 |
Viva Franklin's business expands, Viva Franklin's corporation grows, or the colony thrives. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
51 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Moved to a new world. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Gained a contact. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |