Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Yetta Perkins's Contacts or Allies betrays Yetta Perkins, ending Yetta Perkins's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Yetta Perkins is chosen to represent Yetta Perkins's faith in a vid show or other highly public forum. |
2 |
25 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
25 |
Voluntarily left Missionary/Humanitarian |
3 |
25 |
Became a Army (Infantry) with the new title Private. |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
29 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
3 |
29 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
4 |
29 |
Continued as Army (Infantry). |
4 |
31 |
Assigned to a peacekeeping role. |
4 |
33 |
Promoted to Army (Infantry) officer rank 3 with the new title Major. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Army Support (Army). |
5 |
33 |
Continued as Army (Infantry). |
5 |
36 |
Assigned to a planet with a hostile or wild environment. |
6 |
37 |
Continued as Army (Infantry). |
6 |
39 |
Advanced training in a specialist field |
7 |
41 |
Continued as Army (Infantry). |
7 |
45 |
Given a special assignment or duty in Yetta Perkins's unit. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
A good deal ensures Yetta Perkins is living the high life for a few years. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Make an unexpected connection outside Yetta Perkins's normal circles. Gain a Contact. |
9 |
53 |
Forced to continue current assignment. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Make an unexpected connection outside Yetta Perkins's normal circles. Gain a Contact. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Continued as Merchant (Merchant Marine). |
12 |
65 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Continued as Merchant (Merchant Marine). |
13 |
69 |
Given advanced training in a specialist field |
13 |
69 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Continued as Merchant (Merchant Marine). |
14 |
72 |
Make an unexpected connection outside Yetta Perkins's normal circles. Gain a Contact. |
14 |
73 |
Forced to continue current assignment. |
14 |
73 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
15 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
Continued as Merchant (Merchant Marine). |
15 |
74 |
Yetta Perkins's ship or starport is destroyed by criminals. Gain them as an Enemy. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Returned to Believer (Missionary/Humanitarian). |
16 |
78 |
Yetta Perkins have been following false teachings! |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Retired. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |