Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Advanced training in a specialist field |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Zita McRae spend a great deal of time on the fringes of Charted Space. |
2 |
24 |
Zita McRae's ship is damaged, and Zita McRae have to hitch-hike Zita McRae's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 3 Contacts. Gain 1 Enemies. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Spend several years jumping from world to world in Zita McRae's scout ship. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Surveyor) with previous rank. |
4 |
34 |
Zita McRae spend a great deal of time on the fringes of Charted Space. |
4 |
34 |
Psychologically damaged by Zita McRae's time in the scouts. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Returned to Scout (Courier). |
5 |
35 |
Zita McRae spend a great deal of time on the fringes of Charted Space. |
5 |
35 |
Gain a contact in an alien race. |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Continued as Scout (Courier). |
7 |
46 |
Perform an exemplary service for the scouts. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Artist (Entertainer). |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
48 |
Offered job by a patron. Now owe him a favor. |
8 |
50 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
50 |
Failed to qualify for Corporate (Citizen). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
51 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
51 |
Switched to Drifter (Scavenger). |
10 |
53 |
Zita McRae run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
Zita McRae secretly provide religious rites for a dying leader or noble, although they do not share Zita McRae's faith. Gain an Ally in the family and a Rival who disagrees with Zita McRae's choice. |
11 |
57 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
57 |
Continued as Believer (Holy Warrior). |
12 |
60 |
Zita McRae is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
61 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Voluntarily left Holy Warrior |
13 |
61 |
Retired. |
13 |
64 |
Good fortune. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
Find an Alien Artifact. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |