Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Allie Bowditch come into conflict with a splinter group Allie Bowditch's own religion which maintains Allie Bowditch's version is the wrong one. Gain 3 Rivals. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Make an unexpected connection outside Allie Bowditch's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
A good deal ensures Allie Bowditch is living the high life for a few years. |
5 |
31 |
Voluntarily left Merchant Marine |
5 |
31 |
Returned to Believer (Missionary/Humanitarian). |
5 |
33 |
Allie Bowditch aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
33 |
Failed to qualify for Colonist (Citizen). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
34 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
34 |
Became a Citizen (Corporate). |
7 |
36 |
Spent time maintaining and using heavy vehicles. |
7 |
38 |
Promoted to Citizen (Corporate) rank 1. |
8 |
38 |
Continued as Citizen (Corporate). |
8 |
39 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
9 |
39 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
40 |
Allie Bowditch have been following false teachings! |
10 |
40 |
Became a Drifter (Barbarian). |
10 |
41 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
11 |
41 |
Returned to Believer (Holy Warrior). |
11 |
44 |
Allie Bowditch aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
44 |
Retired at age 44. |
12 |
44 |
Retired. |
12 |
45 |
A new romantic starts. Gain an Ally. |
13 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
53 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
15 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
61 |
Gained a contact. |
17 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
65 |
Gained a contact. |
18 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
69 |
Moved to a new world. |
19 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
77 |
Find an Alien Artifact. |
21 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
21 |
84 |
Contact with Government. |
22 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |