Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Vessel participates in a notable military engagement. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
34 |
Go undercover to investigate an enemy. |
4 |
34 |
Hard times caused by a lack of interstellar trade costs Alvina Bishop Alvina Bishop's job. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Given specialist training in vehicles. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Rewarded for a successful mission. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Good fortune |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Hard times caused by a lack of interstellar trade costs Alvina Bishop's job. |
9 |
48 |
Became a Merchant (Broker). |
9 |
51 |
Given advanced training in a specialist field |
10 |
52 |
Continued as Merchant (Broker). |
10 |
55 |
Imperial trade restrictions force Alvina Bishop out of business. |
10 |
56 |
Promoted to Merchant (Broker) rank 1. |
11 |
56 |
Continued as Merchant (Broker). |
11 |
60 |
Risk Alvina Bishop's fortune on a possibility lucrative deal and win. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Merchant (Broker). |
12 |
61 |
Severely injured. Owe 2,500 for medical bills. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Continued as Merchant (Broker). |
13 |
66 |
Alvina Bishop's ship or starport is destroyed by criminals. Gain them as an Enemy. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
68 |
Alvina Bishop refused an offer of inducements to betray Alvina Bishop's faith. Gain 3 enemies. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Continued as Believer (Missionary/Humanitarian). |
15 |
72 |
Opponents of Alvina Bishop's belief system ambush Alvina Bishop. |
15 |
72 |
Nearly killed. Owe 35,000 for medical bills. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Retired. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Accused of a crime. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |