Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
A revolution, attack or other unusual event throws Andrea Legge's life into chaos, forcing Andrea Legge to leave the planet. |
2 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
22 |
Assigned to an assault on an enemy fortress. |
3 |
25 |
Continued as Marine (Ground Assault). |
3 |
29 |
Injured. Fully recovered. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Embroiled in legal trouble. |
6 |
41 |
Forced to continue current assignment. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
A new romantic starts. Gain an Ally. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
A new romantic starts. Gain an Ally. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Make an unexpected connection outside Andrea Legge's normal circles. Gain a Contact. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
11 |
57 |
Voluntarily left Merchant Marine |
11 |
57 |
Failed to qualify for Scientist (Scholar). |
11 |
57 |
Submitted to the draft. |
11 |
57 |
Became a Agent (Law Enforcement) with the new title Rookie. |
11 |
59 |
Given specialist training in vehicles. |
11 |
61 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Agent (Law Enforcement). |
12 |
63 |
Encounter a Psionic institute. |
12 |
63 |
Tested for psionic powers |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Continued as Agent (Law Enforcement). |
13 |
68 |
Andrea Legge's work ends up coming home with Andrea Legge, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
72 |
Andrea Legge refuse to secretly provide religious rites for a dying leader or noble, because they do not share Andrea Legge's faith. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Voluntarily left Mainstream Believer |
15 |
72 |
Retired. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
80 |
Victim of a crime. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
84 |
Good fortune. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |