Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Moved to a new world. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 |
25 |
Became a Citizen (Worker). |
3 |
26 |
Spent time maintaining and using heavy vehicles. |
4 |
29 |
Continued as Citizen (Worker). |
4 |
31 |
Anner Weaver gain experience in a technical field as a computer operator or surveyor. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
35 |
Political upheaval strikes Anner Weaver's homeworld, and Anner Weaver is caught up in the revolution. |
5 |
37 |
Promoted to Citizen (Worker) rank 1. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
39 |
Political upheaval strikes Anner Weaver's homeworld, and Anner Weaver is caught up in the revolution. |
6 |
41 |
Forced to continue current assignment. |
6 |
41 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
43 |
Spent time maintaining and using heavy vehicles. |
7 |
45 |
Promoted to Citizen (Worker) rank 3. |
8 |
45 |
Continued as Citizen (Worker). |
8 |
48 |
Anner Weaver befriend a superior in the corporation or the colony. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Failed to qualify for Courier (Scout). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Returned to Scout (Explorer). |
9 |
50 |
Psychologically damaged by Anner Weaver's time in the scouts. |
10 |
50 |
Failed to qualify for Physician (Scholar). |
10 |
50 |
Became a Drifter (Wanderer). |
10 |
52 |
A new romantic starts. Gain an Ally. |
10 |
54 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Drifter (Wanderer). |
11 |
55 |
Survived a risky adventure but gained nothing. |
11 |
58 |
Promoted to Drifter (Wanderer) rank 2. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Continued as Drifter (Wanderer). |
12 |
60 |
Attacked by enemies that Anner Weaver easily defeat. |
12 |
60 |
Gain Enemy if Anner Weaver don't already have one. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Continued as Drifter (Wanderer). |
13 |
65 |
Anner Weaver do not know what happened to Anner Weaver. There is a gap in Anner Weaver's memory. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
66 |
Anner Weaver aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Retired. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Victim of a crime. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Good fortune. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |