Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Special assignment or duty on board ship. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Arlie Ward join a gambling circle on board. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
During a battle, defeat or victory depends on Arlie Ward's actions. Arlie Ward actions lead to an honorabe discharge. |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
33 |
Gained a contact. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
36 |
Imperial trade restrictions force Arlie Ward out of business. |
6 |
36 |
Became a Entertainer (Performer). |
6 |
40 |
Expose or are involved in a scandal of some sort. |
7 |
40 |
Returned to Merchant (Free Trader). |
7 |
43 |
A sudden war destroys Arlie Ward's trade routes and contacts, forcing Arlie Ward to flee that region of space. |
7 |
43 |
Gain rebels as Enemy |
8 |
43 |
Failed to qualify for Scientist (Scholar). |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
47 |
Arlie Ward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
47 |
Failed to qualify for Merchant Academy. |
9 |
47 |
Switched to Drifter (Barbarian). |
9 |
51 |
Amnesia. |
10 |
51 |
Continued as Drifter (Barbarian). |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
55 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
55 |
Continued as Drifter (Barbarian). |
11 |
57 |
Drafted into Flight |
11 |
59 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
12 |
59 |
Switched to Navy (Flight) with the new title Able Spacehand and previous rank. |
12 |
60 |
Vessel participates in a diplomatic mission. |
12 |
60 |
Gain a contact. |
12 |
63 |
Attempt at commissioned failed. |
12 |
63 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Navy (Flight). |
13 |
66 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Retired. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Encounter a Psionic institute. |
16 |
77 |
Tested for psionic powers |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |