Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Spent the college years partying. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Scout (Surveyor). |
2 |
28 |
Spend several years jumping from world to world in Aurora McKee's scout ship. |
3 |
30 |
Continued as Scout (Surveyor). |
3 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Continued as Scout (Surveyor). |
4 |
35 |
Victim of a crime |
4 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
38 |
Attempted to change assignments. |
5 |
38 |
Failed to qualify for Courier (Scout). |
5 |
38 |
Continued as Scout (Surveyor). |
5 |
40 |
Spend several years jumping from world to world in Aurora McKee's scout ship. |
5 |
42 |
Promoted to Scout (Surveyor) rank 2. |
6 |
42 |
Continued as Scout (Surveyor). |
6 |
46 |
Perform an exemplary service for the scouts. |
6 |
46 |
Forced to muster out. |
7 |
46 |
Became a Citizen (Colonist). |
7 |
49 |
A new romantic starts. Gain an Ally. |
7 |
50 |
Promoted to Citizen (Colonist) rank 1. |
8 |
50 |
Continued as Citizen (Colonist). |
8 |
52 |
Aurora McKee is rewarded for Aurora McKee's diligence or cunning. |
8 |
54 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
9 |
54 |
Continued as Citizen (Colonist). |
9 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
58 |
Promoted to Citizen (Colonist) rank 3. |
10 |
58 |
Continued as Citizen (Colonist). |
10 |
60 |
Moved to a new world. |
10 |
62 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
11 |
62 |
Voluntarily left Colonist |
11 |
62 |
Failed to qualify for Thief (Rogue). |
11 |
62 |
Became a Drifter (Scavenger). |
11 |
64 |
Betrayed by a friend. One of Aurora McKee's Contacts or Allies betrays Aurora McKee, ending Aurora McKee's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
64 |
Retired at age 64. |
12 |
64 |
Retired. |
12 |
68 |
Moved to a new world. |
13 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
70 |
A new romantic starts. Gain an Ally. |
14 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
76 |
A new romantic starts. Gain an Ally. |
15 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
79 |
A new romantic starts. Gain an Ally. |
16 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
83 |
Amnesia. |
17 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |