Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Civilian (Liaison). |
1 |
15 |
Spend an extensive period living out of water among humans. |
2 |
16 |
Continued as Dolphin Civilian (Liaison). |
2 |
17 |
A war or insurgency erupts on Aurore Gardiner's world. Aurore Gardiner is drafted into the military. |
3 |
17 |
Became a Dolphin Military (Guardian). |
3 |
18 |
An ambitious planetary operation goes badly wrong leaving Aurore Gardiner beached ashore without functional protective gear. Dehydration and skin damage requires lengthy recovery. |
4 |
18 |
Returned to Dolphin Civilian (Liaison). |
4 |
20 |
One of Aurore Gardiner's friends becomes involved with a revolutionary political faction advocating Dolphin
rights. Aurore Gardiner is caught up in the investigation and lose Aurore Gardiner's job. |
5 |
20 |
Failed to qualify for Underwater Commando (Dolphin Military). |
5 |
20 |
Submitted to the draft. |
5 |
20 |
Switched to Dolphin Military (Underwater Commando) with the new title Private and previous rank. |
5 |
22 |
Participate in a major sea battle |
5 |
24 |
Promoted to Dolphin Military (Underwater Commando) rank 1 with the new title Lance Corporal. |
6 |
24 |
Continued as Dolphin Military (Underwater Commando). |
6 |
27 |
Aurore Gardiner perform well during a black ops commando mission. Gain a Contact in an elite military unit. |
6 |
28 |
Promoted to Dolphin Military (Underwater Commando) rank 2 with the new title Corporal. |
7 |
28 |
Voluntarily left Underwater Commando |
7 |
28 |
Returned to Dolphin Civilian (Liaison). |
7 |
30 |
Rivalries between another race and Dolphins over Aurore Gardiner's world’s ocean resources lead to conflict. Aurore Gardiner try diplomacy but it fails. |
7 |
32 |
Promoted to Dolphin Civilian (Liaison) rank 1. |
8 |
32 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
32 |
Retired at age 32. |
8 |
32 |
Continued as Dolphin Civilian (Liaison). |
8 |
35 |
An accident leaves Aurore Gardiner caught on land without a travel suit. Aurore Gardiner suffer serious dehydration and
require lengthy hospitalization. |
9 |
35 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
35 |
Retired. |
9 |
37 |
A new romantic starts. Gain an Ally. |
10 |
39 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
44 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
55 |
Good fortune. |
14 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
57 |
Moved to a new world. |
15 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
81 |
Moved to a new world. |
21 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |