Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Accepted a deal with criminal or other figure under investigation. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
27 |
Voluntarily left Line/Crew |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
28 |
Birth or Death involving a family member or close friend. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
34 |
Survived a risky adventure but gained nothing. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Bertie Sims do not know what happened to Bertie Sims. There is a gap in Bertie Sims's memory. |
7 |
36 |
Failed to qualify for Surveyor (Scout). |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
37 |
Bertie Sims do not know what happened to Bertie Sims. There is a gap in Bertie Sims's memory. |
8 |
37 |
Failed to qualify for Performer (Entertainer). |
8 |
37 |
Submitted to the draft. |
8 |
37 |
Became a Scout (Surveyor). |
8 |
38 |
Spend several years jumping from world to world in Bertie Sims's scout ship. |
9 |
41 |
Continued as Scout (Surveyor). |
9 |
42 |
When dealing with an alien race, Bertie Sims botch an opportunity to gather extra intelligence about them. |
9 |
42 |
Bertie Sims have no idea what happened to Bertie Sims – they found Bertie Sims's ship drifting on the fringes of friendly space. |
10 |
45 |
Continued as Scout (Surveyor). |
10 |
46 |
Bertie Sims's ship is damaged, and Bertie Sims have to hitch-hike Bertie Sims's way back across the stars to the nearest scout base. |
10 |
46 |
Gain 4 Contacts. Gain 3 Enemies. |
11 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
50 |
Bertie Sims is sent to a new community or parish to preach The Word among the poor. |
11 |
50 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
50 |
Voluntarily left Mainstream Believer |
12 |
50 |
Retired. |
12 |
54 |
A new romantic starts. Gain an Ally. |
13 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
Moved to a new world. |
15 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Moved to a new world. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
68 |
Birth or Death involving a family member or close friend. |
17 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
73 |
Gained a contact. |
18 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
77 |
A new romantic starts. Gain an Ally. |
19 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |