Retired Project Worker Betsy Bowman  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 84 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 8 (0)111498
Melodramatic, Disorderly, Thoughtless
 
Skills
Admin 0
Animals (Handling) 1
Animals (Training) 1
Astrogation 1
Carouse 1
Diplomat 0
Electronics 0
Explosives 1
Gun Combat (Slug) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 0
Persuade 0
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Linguistics) 1
Stealth 2
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Worker12
Drifter Wanderer 11
Scout Courier 05
Drifter Scavenger 02
Agent Law Enforcement Corporal12
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Anita Donaldson Enemy 0 4 0 2 Humaniti (F/19)
An incident occured.
Tessie Gonzales Contact 1 1 1 3 Humaniti (F/61)
Heyeyae Heyel Contact 1 1 0 3 Ael Yael (F/53)
Izora Buckman Contact 3 1 1 4 Humaniti (F/28)
Wash Phillips Enemy 0 2 0 0 Humaniti (M/57)
Rachael Cheyne Rival 1 2 0 1 Humaniti (F/13)
Bettie Roland Ally 2 1 0 2 Humaniti (F/30)
Bettie Roland was ruined by misfortune caused by the character.
Cherry Purcell Contact 2 1 2 0 Humaniti (F/27)
Cherry Purcell is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 22 Betsy Bowman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
2 22 Failed to qualify for Pirate (Rogue).
2 22 Became a Drifter (Wanderer).
2 24 Drafted into Courier
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Became a Scout (Courier).
3 27 When dealing with an alien race, Betsy Bowman botch an opportunity to gather extra intelligence about them.
3 27 Betsy Bowman's ship is damaged, and Betsy Bowman have to hitch-hike Betsy Bowman's way back across the stars to the nearest scout base.
3 27 Gain 3 Contacts. Gain 1 Enemies.
4 30 Continued as Scout (Courier).
4 33 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 34 Continued as Scout (Courier).
5 36 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 38 Continued as Scout (Courier).
6 42 Betsy Bowman survey an alien world.
7 42 Attempted to change assignments.
7 42 Failed to qualify for Surveyor (Scout).
7 42 Continued as Scout (Courier).
7 46 Betsy Bowman survey an alien world.
7 46 Forced to muster out.
8 46 Switched to Drifter (Scavenger).
8 49 Offered job by a patron. Now owe him a favor.
9 50 Became a Agent (Law Enforcement) with the new title Rookie.
9 51 Rewarded for a successful mission.
9 54 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
10 54 Continued as Agent (Law Enforcement).
10 57 Established a network of contacts. Gain 1 contacts.
11 58 Voluntarily left Law Enforcement
11 58 Returned to Drifter (Scavenger).
11 60 Suffer from a life-threatening illness.
12 60 Aging Crisis. Owe 40,000 for medical bills.
12 60 Retired at age 60.
12 60 Returned to Believer (Missionary/Humanitarian).
12 63 Betsy Bowman is chosen to represent Betsy Bowman's faith in a vid show or other highly public forum.
12 64 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 64 Aging Crisis. Owe 10,000 for medical bills.
13 64 Voluntarily left Missionary/Humanitarian
13 64 Retired.
13 68 Moved to a new world.
14 68 Aging Crisis. Owe 60,000 for medical bills.
14 71 Accused of a crime.
15 72 Aging Crisis. Owe 50,000 for medical bills.
15 76 Moved to a new world.
16 76 Aging Crisis. Owe 20,000 for medical bills.
16 80 A romantic relationship ends badly. Gain a Rival or Enemy.
17 80 Aging Crisis. Owe 60,000 for medical bills.
17 84 Moved to a new world.
18 84 Aging Crisis. Owe 30,000 for medical bills.
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