Term |
Age |
History |
---|
1 |
12 |
Failed to qualify for Underwater Commando (Dolphin Military). |
1 |
12 |
Submitted to the draft. |
1 |
12 |
Became a Dolphin Military (Guardian). |
1 |
14 |
Participate in a major sea battle |
1 |
16 |
Promoted to Dolphin Military (Guardian) rank 1. |
2 |
16 |
Continued as Dolphin Military (Guardian). |
2 |
17 |
Participate in a major sea battle |
3 |
20 |
Attempted to change assignments. |
3 |
20 |
Failed to qualify for Sea Patrol (Dolphin Military). |
3 |
20 |
Continued as Dolphin Military (Guardian). |
3 |
22 |
Receive special training in underwater mine disposal. |
3 |
24 |
Promoted to Dolphin Military (Guardian) rank 2. |
4 |
24 |
Voluntarily left Guardian |
4 |
24 |
Became a Entertainer (Artist). |
4 |
28 |
Expose or are involved in a scandal of some sort. |
5 |
28 |
Failed to qualify for Physician (Scholar). |
5 |
28 |
Became a Dolphin Civilian (Nomad). |
5 |
32 |
Bettie Riley have a chance to travel offworld on business and spend a long time in space. |
5 |
32 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
6 |
32 |
Voluntarily left Nomad |
6 |
32 |
Became a Scout (Courier). |
6 |
36 |
Spend several years jumping from world to world in Bettie Riley's scout ship. |
6 |
36 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
36 |
Continued as Scout (Courier). |
7 |
38 |
Spend several years jumping from world to world in Bettie Riley's scout ship. |
8 |
40 |
Attempted to change assignments. |
8 |
40 |
Failed to qualify for Explorer (Scout). |
8 |
40 |
Continued as Scout (Courier). |
8 |
42 |
Spend several years jumping from world to world in Bettie Riley's scout ship. |
9 |
44 |
Continued as Scout (Courier). |
9 |
48 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Continued as Scout (Courier). |
10 |
50 |
When dealing with an alien race, Bettie Riley botch an opportunity to gather extra intelligence about them. |
10 |
50 |
Bettie Riley's ship is damaged, and Bettie Riley have to hitch-hike Bettie Riley's way back across the stars to the nearest scout base. |
10 |
50 |
Gain 6 Contacts. Gain 1 Enemies. |
11 |
52 |
Continued as Scout (Courier). |
11 |
53 |
Bettie Riley's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
11 |
56 |
Forced to muster out. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
58 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |